State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2023

Top Basketball Games Performance in Ecuador Q1 2023

In Q1 2023, the top basketball games in Ecuador showed varying trends in downloads, revenue, and active users. Key insights reveal growth and declines across different metrics.

Top Basketball Games Performance in Ecuador Q1 2023

In the first quarter of 2023, the performance of the top five basketball games in Ecuador showcased a mix of trends across weekly downloads, revenue, and active users. Let's delve into the specifics for each game.

Basket Battle from SUPERSONIC STUDIOS LTD saw its weekly downloads fluctuate, starting at around 3K and peaking at 7.6K in the week of January 30. However, the downloads experienced a decline towards the end of the quarter, descending to approximately 1.5K by the last week of March. Active users for this game also showed an upward trajectory initially, rising from 13.7K to 24.6K by the end of January, before stabilizing around 17K towards the end of March.

NBA LIVE Mobile Basketball by Electronic Arts demonstrated a steady increase in weekly revenue, starting from $19 and peaking at $69 in mid-March. The game's weekly downloads fluctuated slightly but generally showed an upward trend, reaching a high of 2.5K in the week of March 20. Active users also increased steadily, from 14K at the start of the quarter to 16.5K by late March.

Basketball Stars™: Multiplayer, published by Miniclip.com, experienced notable revenue spikes, particularly in the weeks of February 20 and February 27, with weekly revenue reaching $112 and $115, respectively. Downloads for this game saw a significant increase, peaking at 3K in early March. Active users also showed a positive trend, with numbers rising from 8K at the start of the quarter to 9.4K in early March, though it slightly dipped to around 7.3K by the end of March.

NBA 2K Mobile Basketball Game by 2K had its weekly revenue peaking at $365 in late February, after a consistent increase from $115 in early January. However, downloads for the game showed mixed trends, peaking at 1.3K in early March before dropping to 689 by the end of March. Active users remained relatively stable, fluctuating around 2K throughout the quarter but ending lower at approximately 1.4K by the last week of March.

Basketball Battle - Fun Hoops from DoubleTap Software LLC saw steady weekly downloads, maintaining around 1.2K towards the end of the quarter. Active users also showed a consistent upward trend, starting at 5.2K and reaching almost 6K by the end of March.

These insights highlight the varying performance of top basketball games in Ecuador. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023